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Pedestrian Dynamics® Version 3 Available Now!

For all leading architects, engineers and consultants performing crowd risk analysis, our crowd simulation software is now more comprehensive than ever. INCONTROL is proud to announce version 3 of Pedestrian Dynamics® crowd simulation software. In close collaboration with our professional - and academic users we significantly improved the user experience of Pedestrian Dynamics®3.0 crowd simulation software.
 
 

Pedestrian Dynamics®3.0 enables you to:
  • Build up your models quicker with CAD object import
  • Developer bigger models
  • Develop models with multiple floor levels in one integrate model
  • Run your simulations faster
  • Create more detailed stadium and railway station models
  • Perform a better crowd risk analysis
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What’s new in Pedestrian Dynamics®3.0?


Automatic environment building from a CAD file

CAD object import

With the new version it is now possible to build your environment automatically from a CAD file, including CAD 2015 formats.This significantly reduces the time to build up your model.

A new 64-bit simulation engine for faster simulation runs

New simulation engine

A new 64-bit simulation engine is built for faster simulation runs. You are now able to run 50.000 agents in real-time.

Transportation elements to develop public transport models

Transportation elements

Transportation elements now enable you to model the arrival and departure of transportation objects like trains, buses, trams.
Including the boarding and alighting behaviour of the passengers. You can now develop complete railway station models.

Stadium elements to model a variety of significant stadium features

Stadium Elements

The stadium elements enable you to model tribune stands. It is now possible to develop a complete stadium model, analyzing the crowd flows from the entrance to the seats.

New elements to influence local routes: Flow shifter

Local behaviour

To influence local behaviour the software now offers new elements. This enables you to create improved and more realistic crowd flows:
The flow shifter enables you to shift flows to a specific side on the route.
   

New elements to influence local routes: Flow splitter

 The flow splitter enables you to create a better spread of agents through gates.

New output: Distance statistics

New output

New output is created to improve your analysis and create more detailed results and so a better understanding of the safety and the experience of the crowd. The following output can be generated:
Walking distance statistics show the walking distance of agents;
   
 New output: Delay times statistics
Delay times statistics and histograms show you how much delay and waiting time agents experience on a route and in queues;
   
 New output: Travel density statistics
Travel experience statistics show you the percentage of the total walking time that an agent (pedestrian) experienced, with a certain local density. 
Plus a histogram of the time within a specific density range.
   
 New output: Maximum content statistics
Maximum content statistics show you the maximum number of agents on a route;
   
 New output: New filters & breakdown of results
New filters and breakdown of results show you the results for specific profile ID and height layers or route steps. 
This enables you to do a more detailed analysis of specific routes and of agent profiles;
   
 New output:Updated data export features
Updated data export features enable you to export pictures and other results, to enhance your reports.

 

What’s improved in Pedestrian Dynamics®3.0?


An exact ECM (Explicit Corridor Map) is available

Upgraded ECM

An exact ECM (Explicit Corridor Map) is available. 
This enables much faster, more accurate and larger routing network generation:


Queuing of agents is improved and simplified

Improved queuing

Queuing of agents (pedestrians) in front of activities is improved and simplified:


For a complete overview of all new features and improvements check the "What's new" menu in the help file of the software.